Tuesday, October 1, 2019

Dungeon Sets 101 - Episode 9: Dreadmist!

Hey dudes! Silvite Soltis here! And today, I'm happy to give you the final installment of Dungeon Sets 101 - my guides for how you can get your class's original dungeon set in World of Warcraft: Classic.

Now that we've covered the other 8 classes, it's time to talk about the set that I personally tried to get for my shadow priest oh so long ago. A set that looks so sinister and shadowy, you'd think the character wearing it had just drained the soul from a poor NPC mob and crushed its essence into a tiny little shard. Yes, today, we're talking about my personal favorite of the dungeon sets - the warlocks' Dreadmist Raiment!

Let's get started!

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The Set

As with all of the dungeon sets, there are 8 pieces to the Dreadmist Raiment - the head, shoulders, chest, wrists, hands, waist, legs, and feet. These items are spread across 3 dungeons - Stratholme Undead, Scholomance, and Upper Blackrock Spire - making it perhaps the easiest of the 9 sets to collect!

Here's a rundown of the items' specific locations:

Head:
The Dreadmist Raiment
Dreadmist Mask - Scholo (Gandling) 

Shoulders:
Dreadmist Mantle - Scholo (Jandice)

Chest:
Dreadmist Robe - UBRS (Drakkisath) 

Wrists:
Dreadmist Bracers - UBRS (Trash) or AH

Hands:
Dreadmist Wraps - Scholo (Lorekeeper/Trash) or AH

Waist:
Dreadmist Belt - Strat (Trash) or AH

Legs:
Dreadmist Leggings - Strat UD (Rivendare) 

Feet:
Dreadmist Sandals - Strat UD (Baroness)


Now that we know where to go and which bosses to focus on, let's get into some more specific detail, shall we?

Scholomance

As a warlock seeking out the Dreadmist Raiment, your first step has absolutely GOT to be Scholomance. With all the necromancy and dark themes here, it's no surprise that 3 of the items can be found here - the MantleWraps, and Mask. One of these pieces will be particularly challenging to obtain - the shoulders - as they drop from an optional boss. The other two, however, are required to reach the end.

Jandice Barov drops the shoulders.
Let's start with the shoulders. This item is a drop from Jandice Barov in the basement of the dungeon. The reason this item is so difficult to obtain, compared to the other items, is the fact that this boss is optional, has pretty 'meh' loot, and is a general pain to get to - lots of trash for little reward. However, she is required for a quest chain, so your best bet is to try and get people in your group completing the Kirtonos questline from Eva Sarkhoff outside the instance. As a warlock, this fight is incredibly simple. She casts a curse, and spawns illusions of herself that are immune to magic damage. Run around and try to help by smacking the illusions as they spawn, but otherwise just dps her as much as you can. If you're lucky, you'll get your shoulders in one of your first runs...






Lorekeeper Polkelt drops the gloves.
Moving on, the gloves are the next item you might encounter. These drop from Lorekeeper Polkelt - one of the bosses in the last six rooms of the dungeon before the Darkmaster Gandling fight. The challenge here isn't the boss himself, but rather clearing to him. As a warlock, you'll need to cast Rain of Fire to AoE the zombies as your tank, hunter, or other kiting class pulls them out of the room. Don't die! But even if you don't get your gloves here, remember you can buy them from the auction house later, so no sweat either way!







Darkmaster Gandling drops the helm.
Finally, the last boss of Scholomance, Darkmaster Gandling, drops the helm you're after. Again, as a warlock there's not much to say about this boss that hasn't already been said - mind the teleport and kill adds in the rooms as fast as possible if you do get ported. Also, remember to cast a Soulstone on one of your party members (preferably the healer) before this fight, as it can be the difference between a messy wipe, a wipe that can be recovered quickly, or a kill. When the Darkmaster falls, pick up that sweet, sweet mask and proudly put it on.

You're looking badass already!

Stratholme

Next up on the chopping block is Stratholme - particularly Strat Undead! Like Scholomance, there are 3 set pieces you can obtain here - the BeltSandals, and Leggings. For this reason, you COULD choose to run this one first, or mix and match your dungeon runs. It's completely up to you.

The Cult of the Damned members drop the belt.
Let's start off with the belt, since that's the first item you're likely to see. If you're lucky, trash mobs throughout this dungeon will drop it, but you're most likely to see it come from the humans spread throughout the city streets. Again, if you never get one to drop, you can always pick it up from the auction house later, so don't worry too much about this one. Clear your way through the dungeon until you get to Baroness Anastari.








Baroness Anastari drops the boots.
The Baroness has one main ability worth noting - her Mind Control. Since she can easily run player characters into packs of enemy mobs, it's important to fully clear out the area around her ziggurat to avoid a wipe. As a warlock, the only other thing to note here is not to kill the mind controlled player - so don't dot them up, no matter how tempting it might be. Kill her, loot your boots, and move on.








Baron Rivendare drops the legs.
The final item to collect here are the leggings from the final boss of the dungeon, Baron Rivendare. Again, there's not much to say for warlocks. Put a soulstone on your healer, stand at max range to dps, and help kill the skeletons whenever they spawn, as they'll eat your healer otherwise. Pull off his pants when you're finished, and rejoice when you put them on yourself!






UBRS

Alright! You're in the final stretch! The last dungeon you need to run to collect the Dreadmist Raiment is, of course, Upper Blackrock Spire. There are two pieces to collect here - the Bracers and the Robe. The former are another trash drop, and since they're BoE, you can always pick them up from the auction house if you don't get them. The latter, however, drop from the final boss - General Drakkisath.

General Drakkisath drops the chest.
Much like other dps classes, you don't have much responsibility for the final boss of this massive dungeon. Make sure you put a soulstone on your healer (or the hunter who's kiting if you really think he'll need it more), then kill the crap out of the two adds and the boss. If you're exceptionally lucky, you'll be able to snag your robe on the first or second run. If not, well...do it all again!






Final Thoughts

Thanks for reading this final chapter of Dungeon Sets 101 and good luck collecting the Dreadmist set! Personally, this is my favorite of the dungeon sets, so it was nice to save it for last since it gave me something to look forward to. Again, you can pick up any BoEs that you miss along the way from the auction house, so don't fret if you somehow never see them drop. If your experience is anything like mine was, the real challenge will be Jandice...

But anyway, that's it for today. If you liked this guide or found it useful, let me know by leaving a comment down below. Check out my videos over on YouTube - where I eventually turn all of my written guides into videos for viewing pleasure. Follow me on Facebook and Twitter for updates about streaming, content releases, and more. And consider supporting me over on Patreon as well, if you're into that sort of thing. Thanks again for reading, and as always...

Take it easy!


Dungeon Sets 101 - Episode 8: Elements!

Hey dudes! Silvite Soltis here and I'm back with another lesson of Dungeon Sets 101 - my series that goes over where and how to acquire each class's dungeon set in World of Warcraft: Classic.

With 7 covered thus far, there's only two classes' armor to talk about - shamans and warlocks. So, let's get right into the first of those two, shall we? Today, we're going to explore the shaman's dungeon set. So, channel the power of the elements so we can find...The Elements!

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The Set

Just like all dungeon sets, The Elements contains 8 pieces - the helm, shoulders, chest, bracers, gloves, belt, legs, and boots. Unfortunately, the pieces are all spread throughout 4 max level dungeons - Stratholme, Scholomance, LBRS, and UBRS. But don't worry - you'll probably run these dungeons a lot at endgame anyway. Here's a brief summary of where you can find the elements of...The Elements:

The Elements
Head:
Coif of Elements - Scholo (Gandling)

Shoulders:
Pauldrons of Elements - UBRS (Gyth)

Chest:
Vest of Elements - UBRS (Drakkisath)

Wrists:
Bindings of Elements - Strat (Trash) or AH

Hands:
Gauntlets of Elements - UBRS (Pyroguard) or AH

Waist:
Cord of Elements - LBRS/UBRS (Trash) or AH

Legs:
Kilt of Elements - Strat UD (Rivendare)

Feet:
Boots of Elements - LBRS (Omokk)

Alright, now that we know where they are, let's discuss how to get them.

LBRS

To start, let's take a dive into Blackrock Spire - specifically Lower Blackrock Spire. There are two pieces of the Elements set you could potentially get here - the Cord and the Boots. And since Horde players need to run this dungeon for the Onyxia attunement anyway, it's a great place to start.
Highlord Omokk drops the boots.

To start, the belt drops from trash mobs throughout the dungeon, so keep an eye out for it as you clear the place. The boots, just like all the sets' boots, drop from a boss though - Highlord Omokk. As a shaman, you'll likely be healing this dungeon, so there's really not much to say about this fight other than make sure your tank doesn't die or get punted off a cliff somehow. If you're lucky, you'll snag your belt and boots pretty quickly!

Since Omokk is the only boss in here with a set piece, you could consider finding or setting up groups to specifically farm him - if you don't get lucky during any full clears you do for attunements or other quests, that is. Look for people aiming for the Skyshroud Leggings and/or the ranged weapons from Shadow Hunter Vosh'gajin in order to avoid the hassle of doing a full run.

UBRS

Next up is Upper Blackrock Spire! If you worked hard in LBRS and somehow got yourself a Seal of Ascension, you'll likely have no trouble finding groups for this place. There are 4 set pieces you can obtain here - the CordGauntletsPauldrons, and Vest. Luckily all of these items are from unavoidable bosses, and the belt is a trash drop, so you've got a good shot of getting something every time you run this place!
Pyroguard Emberseer drops the gloves.

So, starting with the gloves, since the belt is a trash drop here too, you'll want to kill Pyroguard Emberseer in the 2nd main room of the dungeon. The challenge from this boss comes from killing all 8 warlocks before the boss is released. Otherwise, it's an easy kill so pray for your gloves.





Gyth drops the shoulders.
Continue through the dungeon until you get to Rend's arena event. Here you can aim for the shoulders from the warchief's dragon mount, Gyth. As a shaman (and as a healer in particular), you'll want to make sure to conserve your mana and be ready to drink as soon as the last mob falls in each wave of the event. For Gyth, make sure you're not standing in front of him, as to avoid the breath ability, and be mindful of his HP so that you can be ready when Rend gets knocked off. Finish off both bosses, loot the dragon, and hopefully you can get those crazy lightning rods for your shoulders.




General Drakkisath drops the chest.

Progress through the latter half of the dungeon until the final boss - General Drakkisath. As I've said many times before, this boss drops all the dungeon set chests - including the Vest of Elements. Furthermore, this boss is pretty straightforward for every class other than hunters, so just keep people alive as you down the two adds, then the boss himself and be mindful of the Conflagration on the tank. Collect your chest (if you're lucky) and continue on your journey!



Stratholme

Baron Rivendare drops the legs.
After clearing out the Spire, head over to Stratholme Undead for a shot at 2 items - the Bindings and the Kilt. As usual, the bracers drop off of trash mobs here, so keep an eye out for them as you clear to the final boss - Baron Rivendare.

Baron Rivendare drops the legs to the set, as usual. As a shaman, you'll basically want to stand as far away as possible (unless you're running Enhancement of course) and keep the tank alive. If your group is melee heavy for some reason, Chain Heal and Healing Stream Totem will be valuable assets in countering the pulsing AoE aura put out by the boss. When skeletons spawn, consider dropping an Earthbind Totem to slow them down as you move away from them. Kill the boss, grab his kilt, and move on to your final destination!

Scholomance

Darkmaster Gandling drops the helm.
Last, but not least, is Scholomance! Only one piece of the Elements set drops in this school of necromancy - the Coif from Darkmaster Gandling at the end. So, clear the dungeon out as needed until you reach him. While you grind this dungeon out, make sure to complete the quests associated with it, since it's unlikely you'll get the helm in the first run.

Anyway, when you reach Darkmaster Gandling there's a few things you need to remember. As a shaman, you can interrupt his Arcane Missiles ability, which will greatly reduce the damage your tank takes. As always, be mindful of the teleport and be ready to use your totems to slow and kill the skeletons if you're the one that gets ported. If possible, keep a shield handy in case you lose your tank and the Darkmaster decides to smack you around a bit instead. This fight is long, but luckily a Shaman has plenty of ways to help bring this evil teacher down. Collect your funny wolf-mask, equip it, and go show off your completed dungeon set in front of the Orgrimmar bank!


Final Thoughts

Thanks for taking the time to read this guide and good luck in your quest to acquire the full Elements set! It's a set that I personally think looks extremely badass - minus the helm - and it's one that I would definitely pursue if I were playing a shaman. As always, remember that if you somehow end up collecting all 5 BoP items without snagging the belt, bracers, or gloves, you can pick them up from the auction house - usually for pretty cheap. So, even though I didn't mention it in the steps, that's always an option...

But anyway, that's it for today. If you liked this guide or found it useful, let me know by leaving a comment down below. Check out my videos over on YouTube - where I eventually turn all of my written guides into videos for viewing pleasure. Follow me on Facebook and Twitter for updates about streaming, content releases, and more. And consider supporting me over on Patreon as well, if you're into that sort of thing. Thanks again for reading, and as always...

Take it easy!


Sunday, September 29, 2019

Dungeon Sets 101 - Episode 7: Wildheart!

Hey dudes. Silvite Soltis back again with my next installment of Dungeon Sets 101.

We're officially 2/3rds of the way there - 6 out of 9 classes are covered with only three remaining - the druid, shaman, and warlock. Since we've gotten this far, let's celebrate with what is most likely the most time-consuming set to collect.

So, shift into bear form or bind that Healing Touch rank 4 because it's time to start collecting the druid's dungeon set - the Wildheart Raiment!



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The Set

The Wildheart set contains 8 pieces and offers a total of 5 set bonuses - the only dungeon set to do so. This is due to the jack-of-all-trades nature of the druid class it's meant for. Like all of the dungeon set pieces, the items are scattered among the three main high-level instances - Stratholme, Scholomance, and Blackrock Spire. And much like the hunter set, you'll need to run LBRS to complete it. Here's a quick rundown of all of the items' locations:

Head:
The Wildheart Raiment
Wildheart Cowl - Scholo (Gandling)

Shoulders:
Wildheart Spaulders - LBRS (Gizrul)

Chest:
Wildheart Vest - UBRS (Drakkisath)

Wrists:
Wildheart Bracers - Strat Live/UD (Trash) or AH

Hands:
Wildheart Gloves - Strat Live (Unforgiven) or AH

Waist:
Wildheart Belt - Scholo (Ravenian/Trash) or AH

Legs:
Wildheart Kilt - Strat UD (Rivendare) 

Feet:
Wildheart Boots - LBRS (Mother Smolderweb)


So, that's where they are. Let's discuss how to get them as a druid now, shall we?

Stratholme

To start with, hit up Stratholme Undead to try and pick up your Bracers and Kilt. As with many of the BoE pieces, the bracers can drop from trash mobs, so there's not much to say about that. To get the legs, though, you'll have to clear the entire dungeon. Just like all the set legs, these drop from Baron Rivendare at the end.

Baron Rivendare drops the legs.
As a druid, you could potentially be rolling as a tank, dps, or healer - making it hard to give much advice on how to handle this fight. If tanking, keep the boss far from the healer - right where he is standing when you enter the room should suffice. If healing, stand back and remember to cast Rejuvenation on melee dps who will likely be taking damage from the pulsing AoE aura. Also, consider using some Stratholme Holy Water to help kill some of the skeletons that will no doubt be attacking you and don't forget to buff Thorns! Finally, if dpsing, kill skeletons and the boss. Pray to RNGeesus for your shiny kilt, and move on...





Scholomance

Similar to Stratholme, there's only two potential set pieces in Scholomance - the Belt and the Cowl. Both of these items drop toward the end of the dungeon as well, so make your way through the entire instance until the final chamber...



The Ravenian drops the belt.
To get the belt, you'll need to kill The Ravenian in the bottom-right room from where you enter. This fight isn't too challenging, but he does hit quite hard, so keep that in mind. Also, there's a knockback that you should be aware of - especially if you're tanking! If you're lucky, you'll snag the belt from him and not have to buy it from the auction house later.







Darkmaster Gandling drops the helm.
Clear the rest of the rooms to spawn the final boss - Darkmaster Gandling. He is without a doubt the hardest boss in this instance, but as a druid, you have a big advantage over other classes here - your flexibility. Remember to decurse the tank (if you're NOT the tank, anyway) and be ready to adapt your role as needed during the teleport phases. Kill him, grab your feather-hat and move on to the next dungeon.





LBRS

Next up is the most annoying bit, in my opinion. To collect your Boots and Spaulders, you'll need to run Lower Blackrock Spire. So, expect to run this dungeon a lot. Also, it's worth noting that the Belt can also drop from some of the trash mobs here, so if you don't get it from Scholo, there's a chance you can collect it along the way. Also, try to complete your Seal of Ascension while running this dungeon as well. After all, if you end up running LBRS a few times anyway, might as well get the key to UBRS while you're at it...

Mother Smolderweb drops the boots.
Anyway though, the boots are a drop from Mother Smolderweb - a giant spider located in the latter half of the dungeon. She occasionally stuns her target and can poison your party members, rendering them immobile. But other than that, she's not too difficult to take down. Just keep in mind that when she dies, spiders will spawn from her corpse, so don't be too hasty to check for your boots!





Gizrul the Slavener drops the shoulders.
Continue through the dungeon until you get to the giant worg, Halycon. This boss doesn't drop your shoulders, but needs to be killed to summon the boss that does - Gizrul the Slavener. This is the 2nd last boss of the dungeon and has a nasty ability, Fatal Bite, which heals the boss for twice the damage it deals. Burn him as fast as possible and keep everyone, including yourself, alive. Grab your shoulder wings, finish up the dungeon, and move on up to the final dungeon you have to run...




UBRS

General Drakkisath drops the chest.
The home stretch! You've cleared Strat, Scholo and LBRS! Now it's time to take on the final challenge - Upper Blackrock Spire. There's only one piece to collect here - the Vest from General Drakkisath.

Clear the dungeon until the final boss, keeping an eye out for other useful drops along the way. When you face Drakkisath, remember his Conflagration ability. There's not much more to say about this fight for a druid, though. So, pray to RNGeesus to get your chestpiece when he falls.





Final Thoughts

Congratulations on getting your druid to 60 and good luck collecting your dungeon set! The Wildheart Raiment is definitely one of the cooler looking sets in my opinion, but it's a chore and a half to collect compared to most of the others. But if you're willing to run Strat, Scholo, LBRS, and UBRS into the ground, you'll definitely get it someday!

Anyway, that's it for today. If you liked this guide or found it useful, let me know by leaving a comment down below. Check out my videos over on YouTube - where I eventually turn all of my written guides into videos for viewing pleasure. Follow me on Facebook and Twitter for updates about streaming, content releases, and more. And consider supporting me over on Patreon as well, if you're into that sort of thing. Thanks for reading, and as always...

Take it easy!


Saturday, September 7, 2019

Gear Your Shadowcaster FAST - A Simplified Max-Level Gearing Guide for Warlocks and Shadow Priests

Hey dudes, Silvite Soltis here and today I'm excited to be doing another get geared fast guide!

With Classic out and people quickly (or slowly, in my case) approaching level 60, I thought it'd be fun to explore my original character's spec - the shadow priest. And since spriests and warlocks focus on obtaining the same gear for the most part, this guide will apply to both.

Also, I'd like to quickly apologize for the inaccuracies in any previous guides. All of my guides were made under the assumption (hinted by Ion Hazzikostas) that only items that were obtainable between patches 1.0-1.2 would be available in phase 1. Since my last guide, we found that Classic is using the patch 1.9 loot tables until phase 5 - meaning that there are MANY more items that can be obtained for most of the classes I went over previously, and for much longer. That being said, the dungeons themselves are pretty much the same for those classes, so the guides still hold up, though they don't necessarily give ENOUGH information now. Sorry for that.

But anyway, with that little blurb out of the way, let's talk about how YOU can gear up your shadowcaster fast whenever you cap in phases 1-4 of WoW Classic! As always, keep in mind that you can jump around the different steps as you please, so think of them more like 'To Dos' rather than steps...


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Step 1 - BRD Detention Block and Arena Farms

Starting at around level 50 or so, you should try to get into some BRD runs for the first portion of the dungeon - the Detention Block and Arena. Now, the full dungeon contains 16 potentially useful items for shadow priests and warlocks, but honestly speaking, there's not a huge reason to run the full dungeon as a shadow priest or warlock, since most of the best items you can obtain here drop toward the beginning.

In particular, you'll want to try to pick up the Kentic Amice from High Interrogator Gerstahn, the Spritecaster Cape from Houndmaster Grebmar, and, most importantly of all, the Ban'thok Sash from Ok'thor the Breaker in the Arena event. This last item is extremely important to aim for, as it's one of only 3 dungeon items you can obtain with +Spell Hit (the other two being another belt with no +damage and a necklace in Strat Live). So, get started early!

There are many other items you can try for later on in the dungeon as well - such as the Omnicast Boots from Golem Lord Arglemach and Burst of Knowledge from Ambassador Flamelash. At early levels, however, it might be difficult to go that far into the dungeon. Still, they're also great items worth your attention at 60, so expect to come back here again...


Step 2 - Quests (When You Need a Break from Dungeons)

As you get closer to level 60, or when you're tired of running BRD repeatedly, try to complete the quest chains ending with In Dreams, It's Dangerous to Go Alone, The Battle of Darrowshire, and Order Must Be Restored (Alliance) or The Scarlet Oracle, Demetria (Horde) for the quest rewards. All four items you get as a reward are solid items which can serve you well at 60. If you managed to get the cloak from Houndmaster Grebmar, you can skip "In Dreams," or choose a different reward (shadow priests can snag the ring reward for healing instead, for example).

Getting the wand, Stormrager, might be particularly challenging due to the elite quests involved, but it's a guaranteed wand that's halfway decent, so it's better than praying to RNGeesus constantly later on...


Useful Non-Dungeon Quest Rewards:


Neck

Archlight Talisman from The Battle of Darrowshire.

Back

Shroud of the Exile from In Dreams.

Offhand

Spirit of Aquementas from It's Dangerous to Go Alone(+20)

Ranged

Stormrager from Order Must Be Restored [ALLIANCE] / The Scarlet Oracle, Demetria [HORDE].


Step 3 - More Dungeons (BRD, Stratholme UD, and Scholomance)

Ok, assuming that you're now at level 60 and you've done all the quests you really feel like knocking out, it's time to focus on the dungeons. After combing through all of the loot tables and available items in phases 1-4, I've found that three dungeons in particular are the most lucrative for shadowy spellcasters - Blackrock Depths (of course), Stratholme Undead, and Scholomance.

We'll start with BRD, since it's the dungeon you've probably already run by this point anyway. There are 16 total caster-appropriate drops here, with 5 items that are especially great. Just as I mentioned in Step 1, you'll really want to run the Detention Block and the Arena to get the shoulders, back, and waist, but once you're capped and working on your MC and Onyxia attunements, you should definitely aim for the other items deeper in - namely the Omnicast Boots from Golem Lord Arglemach and Burst of Knowledge from Ambassador Flamelash. If you don't get the boots from here though, no worries. There's an even better pair of boots in one of the other dungeons...

When you've finished up your attunements, head over to the Eastern Plaguelands to hit up Strat UD. Like BRD, there are 16 potential caster items here, but 4 in particular stand out far more than the rest - the Crimson Felt Hat from Magistrate Barthilas, Anastari Heirloom from Baroness Anastari, Maleki's Footwraps from Maleki the Pallid, and, for shadow priests, Scepter of the Unholy from Baron Rivendare. Of course, there are many excellent items to obtain here beyond these four (and you can see a full list of the drops and quest rewards associated with Stratholme below), but considering how great these ones are, it's hard to even consider skipping this dungeon.

And finally, the third dungeon you should prioritize as a shadow priest or warlock - Scholomance. This dungeon is by far the most lucrative one for shadowcasters - with a whopping 26 potential item drops, 7 of which are amazing. The only reason I put this one behind the others is the clear superiority of some of the other dungeons' items: Crimson Felt Hat beats the Devout Crown for a warlock any day... Plus, there just aren't any boots you can reasonably expect to get in Scholomance (or from crafting) whereas Strat UD and BRD both have amazing boots, so you'll really want to run them anyway.

So, with all that said, you should definitely make it a point to run Scholomance to have a crack at some excellent items. In particular, the Dark Advisor's Pendant from Vectus (a low chance drop), Deadwalker Mantle from Rattlegore, Burial Shawl from the 6 mini-bosses at the end, Alanna's Embrace from Ras Frostwhisper (also low drop chance), Clutch of Andros from Kirtonos the Herald, Witchblade from Darkmaster Gandling, and Bonecreeper Stylus from Darkmaster Gandling are all EXCELLENT items for both shadow priests and warlocks. Combined with all the other potential loot and quest rewards (see below), it's really a dungeon that is worth diving into!


Step 4 - The Tailored Stuff

It should come as no surprise that professions will provide great rewards to those who take the time to level them up. And as a shadowcaster in particular, you have a range of items you could obtain FAIRLY easily. That being said, the dungeons will definitely be the more scenic route with friendly adventures along the way. But if you just CAN'T get an item to drop, here are 5 solid items with plus shadow damage that you could potentially get - the Felcloth Set (minus the Boots).

Worthy Felcloth Set Items:
Felcloth Hood (+30 Shadow)
Felcloth Shoulders (+26 Shadow)
Felcloth Robe (+36 Shadow)
Felcloth Gloves (+33 Shadow)
Felcloth  Pants (+26 Shadow)


I wouldn't recommend working on the Robe of the Void, though simply because the grind is intense and, honestly, you can much more easily acquire Robe of Winter Night instead - which is arguably better due to it having intellect instead of stamina. Plus, if you're a shadow priest...you can't equip the warlock robe anyway...


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If it's still phase 1, you should be pretty much done by this point. However, if you've capped in phase 2 or later, read on...


Step 5 (Phase 2 Onward) - DM West and North

If you're capping your shadow priest or warlock in phase 2 or later, you get the added benefit of having Dire Maul available to you right off the bat. Now, unfortunately, there aren't THAT many amazing items in these dungeons, but the ones that are there are REALLY good.

Dire Maul East really has nothing to write home about. The West and North wings, however, have some really interesting loot. Starting with the West, there are 8 potential useful drops and 3 of them are extremely good. They include the Amplifying Cloak from Magister Kalendris, Robe of Everlasting Night from Immol'thar, and Blade of the New Moon from Immol'thar. Again, there are more items that drop, so take a look down below for a full list.

Next up is DM North. This particular wing is home to 8 useful drops for shadowcasters, only two of which are extremely useful. However, there are also 3 quests with excellent rewards that are associated with this dungeon, making it by far the most lucrative of the DM instances. The best drops here are the Sublime Wristguards from Guard Mol'dar & Guard Slip'kik and, of course, the infamous Rod of the Ogre Magi from completing a Tribute Run. In addition to these, you can also obtain the Beads of Ogre Mojo from Falrin's Vendetta, the warlock's Royal Seal of Eldre'Thalas from Harnessing Shadows (sorry shadow priests), and Gordok's Handwraps from Unfinished Gordok Business. All in all, it's a great dungeon if you're capping after phase 1. Just make sure to get the quests!



Step 6 - Visit the AH (and look for "of Shadow Wrath" greens)

Ok, you're all dungeoned out and getting really tired of summoning people or being forced to heal. Now what? Well, as always, you can head over to the auction house and pick up some high-level greens and blues...just to round out your set. Just remember, though, that people nowadays really know the value of some of these items, so you might need to spend a bit extra to get the BEST items. Still, it beats running Stratholme for the 700th time, I'm sure...


Final Thoughts

Congratulations on getting your shadow priest or warlock to 60 and good luck with the gearing process. Obviously this guide is quite extensive, as there's simply so many things you can do to gear up in Classic, but that's part of the experience. It's worth noting that there are also some potentially great items in Blackrock Spire (particularly the Briarwood Reed) and Stratholme Live, but since the whole point is to get geared as quickly as possible, it didn't seem right to throw in those dungeons just for one or two items. Really, if you just do the quests, run BRD, Strat UD, and Scholomance, then craft some items and check the auction house, you should be good to go in MC and Ony no matter what phase it is.

But anyway, that's it for today. If you enjoyed this guide or found it useful, let me know by leaving a comment down below (underneath the list of all of the dungeon loot and quest rewards). Check out my YouTube channel too, where all of my guides are eventually put into video form. Follow me on Facebook and Twitter for updates on what I'm doing, and consider supporting me on Patreon if you're into that sort of thing. Thanks for reading. And as always...

Take it easy!





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Dungeon Loot List

All caster DPS items that shadow priests and warlocks can make use of that either drop in, or are related to running, the endgame dungeons. (Asterisks* denote good/great items.)

BRD

16 total drops, 5 very good ones.

Head
Chief Architect's Monocle from Fineous Darkvire.

Neck
x

Shoulders
*Kentic Amice from High Interrogator Gerstahn. (+14)

Back
*Spritecaster Cape from Houndmaster Grebmar. (+14)

Chest
Robes of the Royal Crown from Emperor Dagran Thaurissan. (+18)

Wrists
Flameweave Cuffs from Lord Incendius (Random Enchant)

Hands
Silkweb Gloves from Hedrum the Creeper (Arena Event).

Waist
***Ban'thok Sash from Ok'thor the Breaker (Arena Event). (1% Hit, +12)

Legs
Haunting Specter Leggings from the Trial of Seven.

Feet
*Omnicast Boots from Golem Lord Arglemach. (+22)
High Priestess Boots from Princess Moira Bronzebeard. (Terrible)

Finger
Cyclopean Band from Ok'thor the Breaker (Arena Event). (+9)

Trinket
**Burst of Knowledge from Ambassador Flamelash. (+12)

Main Hand
Kindling Stave from Pyromancer Loregrain (has crit chance on it, but no spell power).
Blood-etched Blade from the Trial of Seven. (+6)

Offhand
Enthralled Sphere from High Interrogator Gerstahn.

Ranged
Pyric Caduceus from Pyromancer Loregrain (Good for fire mages, but really just a wand for anyone else. Not useful in MC, however!).

Quest Rewards
Valconian Sash from A Taste of Flame.
Lagrave's Seal from The Last Element.
Manacle Cuffs from The Love Potion.
Eye of Orgrimmar from The Princess Saved? [HORDE]
Songstone of Ironforge from The Princess's Surprise. [ALLIANCE]
Azure Moon Amice from The Rise of the Machines. [HORDE]

Stratholme Undead Loot Summary

16 total drops, 4 very good ones.

Head
***Crimson Felt Hat from Magistrate Barthilas. (+30)

Neck
*Anastari Heirloom from Baroness Anastari. (+13 Shadow)

Shoulders
Soulstealer Mantle from Ramstein the Gorger.

Back
Royal Tribunal Cloak from Magistrate Barthilas.

Chest
x

Wrists
x

Hands
Shadowy Laced Handwraps from Baroness Anastari. (5Mp5)

Waist
Dreadmist Belt from trash.
Thuzadin Sash from Nerub'enkan. (+11)

Legs

Feet
Dreadmist Sandals from Baroness Anastari.
Devout Sandals from Maleki the Pallid.
***Maleki's Footwraps from Maleki the Pallid. (+27 Shadow)

Finger
Seal of Rivendare from Baron Rivendare.

Trinket
x

Weapon
***Scepter of the Unholy from Baron Rivendare. (+19 Shadow) MACE

Offhand
x

Ranged
Banshee Finger from Baroness Anastari.

Stratholme Live Loot Summary

16 total item drops (5 from Postmaster), 2 very good ones.

Head
x

Neck
**Star of Mystaria from Balnazzar. (1% Hit)

Shoulders
Shroud of the Nathrezim from Balnazzar. (1% Crit)

Back
Archivist Cape from Archivist Galford. (Random Enchantment, 4Mp5)

Chest
x

Wrists
Tearfall Bracers from The Unforgiven. (Random Enchantment)
Devout Bracers from trash.

Hands
Devout Gloves from Archivist Galford.

Waist
Grimegore Noose from Timmy the Cruel.

Legs
x

Feet
Magister's Boots from Hearthsinger Forresten [RARE, but common]

Finger
x

Trinket
x

Weapon
Gift of the Elven Magi from Balnazzar. (Pretty terrible though)

Offhand
Tome of Knowledge from Archivist Galford. (Pretty terrible though)

Ranged
*Skul's Ghastly Touch from Skul [RARE]. (+14 Shadow)

Other
Postmaster Set from Postmaster Malown.

Scholomance Loot Summary

26 drops total, 7 very good ones.

Head
Devout CrownDreadmist MaskMagister's Crown from Darkmaster Gandling.

Neck
Heart of the Fiend from Kirtonos the Herald. (Terrible)
***Dark Advisor's Pendant from Vectus. (+20 Shadow)

Shoulders
Dreadmist Mantle from Jandice Barov.
Magister's Mantle from Ras Frostwhisper.
*Deadwalker Mantle from Rattlegore. (+13 Shadow)
**Burial Shawl from 6 mini-bosses. (+20)

Back
x

Chest
*Alanna's Embrace from Ras Frostwhisper. (Very low drop chance!) (+20)

Wrists
x

Hands
Darkshade Gloves from Jandice Barov. (These are terrible though...)
Magister's Gloves from Doctor Theolen Krastinov and trash.
Dreadmist Wraps from Lorekeeper Polkelt and trash.

Waist
*Clutch of Andros from Kirtonos the Herald. (1% Hit)

Legs
Skullsmoke Pants from Vectus. (Very low drop chance!)

Feet
x

Finger
Dimly Opalescent Ring from 6 mini-bosses. (Random Enchant)

Trinket
x

Weapon
Headmaster's Charge from Darkmaster Gandling. (Very low drop chance!)
*Witchblade from Darkmaster Gandling. (+14)

Offhand
Spellbound Tome from Ras Frostwhisper.

Ranged
**Bonecreeper Stylus from Darkmaster Gandling. (+11)
Oblivion's Touch from Death Knight Darkreaver (paladins' epic mount quest boss).

Other
Necropile Raiment from the 6 minibosses at the end. (Very low drop chance for each item, 5 in total - chest, wrists, feet, legs, and shoulders)

LBRS Loot Summary

8 drops total, 2 very good ones.

Head
x

Neck
x

Shoulders
Sunderseer Mantle from Crystal Fang [RARE]. (+8)

Back
x

Chest
x

Wrists
Funeral Cuffs from Shadow Hunter Vosh'gajin.

Hands
**Hands of Power from Quartermaster Zigris. (+26)

Waist
x

Legs
***Skyshroud Leggings from Highlord Omokk. (+34)

Feet
Ogreseer Tower Boots from Spirestone Lord Magus [RARE].

Finger
Magus Ring from Spirestone Lord Magus [RARE].

Trinket
x

Weapon
Trindlehaven Staff from Overlord Wyrmthalak. (+14)

Offhand
Globe of D'sak from Spiresone Lord Magus [RARE].

Ranged
x

Quest Rewards
Wyrmthalak's Shackles from Maxwell's Mission [ALLIANCE] / Warlord's Command [HORDE]
Astoria Robes from Put Her Down [ALLIANCE] / The Pack Mistress [HORDE]

UBRS Loot Summary

13 drops total, 4 very good ones.

Head
Starfire Tiara from Jed Runewatcher [RARE].

Neck
Tooth of Gnarr from General Drakkisath. (+3M)

Shoulders
Devout Mantle from Solakar Flamewreath.

Back
Frostweaver Cape from The Beast.

Chest
Devout RobeDreadmist RobeMagister's Robes from General Drakkisath.

Wrists
x

Hands
x

Waist
Dustfeather Sash from Solakar Flamewreath. (+9)

Legs
*Spiritshroud Leggings from The Beast. (+19)

Feet
**Dragonrider Boots from Warchief Rend Blackhand. (+18)

Finger
**Band of Rumination from Warchief Rend Blackhand. (5Mp5, 1% Crit)

Trinket
***Briarwood Reed from Jed Runewatcher [RARE]. (+29)

Weapon
x

Offhand
x

Ranged
Serpentine Skuller from Jed Runewatcher [RARE].

Quest Rewards

DM East Loot Summary

5 drops total, 3 good ones.

Head
x

Neck
Tempest Talisman from Hydrospawn. (1% Crit)

Shoulders
x

Back
x

Chest


Wrists
x

Hands
*Gloves of Shadowy Mist from Zevrim Thornhoof. (+19 shadow)

Waist
x

Legs
x

Feet
x

Finger
Ring of Demonic Guile from Alzzin the Wildshaper. (6Mp5)

Trinket
x

Weapon
Quel'dorai Channeling Rod from Lethtendris. (8Mp5)
*Energetic Rod from Alzzin the Wildshaper. (+14) MACE

Offhand
x

Ranged
*Lethtendris's Wand from Lethtendris. (+9)

Quest Rewards


DM West Loot Summary

8 drops total, 3 very good ones.

Head
x

Neck
Elder Magus Pendant from Magister Kalendris.

Shoulders
x

Back
*Amplifying Cloak from Magister Kalendris. (+18)

Chest
**Robe of Everlasting Night from Immol'thar. (+27)

Wrists
x

Hands
Brightspark Gloves from Tsu'zee. (1% Crit)

Waist
x

Legs
x

Feet
x

Finger
x

Trinket
Mindtap Talisman from Magister Kalendris. (11Mp5)

Weapon
Stoneflower Staff from Tendris Warpwood. (1% Crit)
***Blade of the New Moon from Immol'thar. (+19 Shadow)
Mind Carver from Prince Tortheldrin. (+12) SWORD

Offhand
x

Ranged
x

Quest Rewards
x

DM North Loot Summary

8 drops total, 2 very good ones.

Head
Crown of the Ogre King from King Gordok. (1% Crit)

Neck
x

Shoulders
x

Back
Heliotrope Cloak from Guard Mol'dar & Guard Slip'kik. (1% Crit)

Chest
Mindsurge Robe from Tribute Run. (10Mp5)

Wrists
**Sublime Wristguards from Guard Mol'dar & Guard Slip'kik. (+12)

Hands
x

Waist
Oddly Magical Belt from Tribute Run. (+16)

Legs
x

Feet
x

Finger
x

Trinket
x

Weapon
**Rod of the Ogre Magi from Tribute Run. (1% Crit, +23)

Offhand
Kreeg's Mug from Stomper Kreeg.

Ranged
Mana Channeling Wand from Cho'Rush the Observer. (4Mp5)

Quest Rewards